Project: Vulcanus Configuration, Testing & Benchmarks

02-02-25

Verified All components installed correctly and displayed in BIOS

Windows 11 Installation and Configuration

Drivers Installed

BIOS updated

Set EXPO profile for DDR5 RAM to 6000MHz

03-02-25

3D Mark Benchmarking/Stresstesting Tool and Cinebench deployed - 

Note: Vulcanus is operating with AMD Expo enabled but all results compared to similar systems worldwide with CPU Ryzen 7 9800X3D and  GPU Nvidia 4070 Ti at stock and overclocked.

CPU Profile

Max Threads vs 

1 Threads vs 


Additional Threads

Maximum CPU Temperature recorded: 70C


Time Spy Extreme

Time Spy Extreme is a 4K version of the Time Spy DirectX 12 benchmark

Vulcanus ranks in the top 48% of benchmarks worldwide

Max temp: 65C

This is a -2.8% decrese from Tritonis' last benchmark. This is due to Time Spy not accounting for the Ryzen 3D cache correctly.

Port Royal

Port Royal is a Real-time ray tracing benchmark @ 2560 x 1440

Vulcanus ranks in the top 55% of tests worldwide

Max Temp recorded: 40C

This is a 0.2% performance increase over Tritonis Last Benchmark

Time Spy Extreme Stress Test

Time Spy Stress Test runs Time Spy Extreme continuously for 20 loops without pausing or reloading between loops. A full test lasts around 20 minutes.

To pass this test a system must achieve frame rate stability of 97%

04-02-25

Owing to the fact that Vulcanus will use Tritonis' GPU and the majority of 3D-Mark static benchmarks do not take the 3d cache of the Ryzen CPU into account, it was deemed better to examine a number of real world benchmarks to guage any performance changes between the platforms. 

Tritonis' benchmarks presented here were performed on 27th - 29th January before its refit.

Bethesda's Indiana Jones requires hardware raytracing by default. My normal settings are within the margin of error.

Increasing to Medium path tracing in balanced upscaling demonstrates the power of Ryzen's 3D cache.

At full path tracing with frame generation and Ultra performance upscaling the results are with the margin of error.

Bethesda's Starfield shows a modest uplift in average and 1% lows.

Black Myth Wukong static benchmark shows a significan decreate in 0.1% lows when raytracing is on.


Ryzen 3D is of significant benefit to Sony's Horizon: Zero Dawn performance smoothness

With raytracing off there is no difference between the processors.


Nacon's Robocop: Rogue City seems to favour Intel

Ubisoft's Far Cry 6 favours AMD so this is expected

Ubisort's AC Valhalla also favours AMD but not as much as Far Cry 6

Cyberpunk 2077 is a mixed bag and a difficult to benchmark but at the highest playable settings 1% lows have taken a significant hit.

Larian's BG3 gets a significant average FPS uplift (I play capped at 90FPS for stability, but Ryzen can push it further on these settings)

Significant improvement to EA's Dragon Age:The Veilguard smoothness

Sony's Spider-Man Remastered showed one of the largest average FPS increases but as the cost of possible increased stuttering.

Sony's GOW shows a 0.1% low increase increasing the smoothness overall.

and Sony's TLOU shows a 0.1% low increase also.

The Callisto Protocol benchmark ran far better on the Ryzen 7 which is not surprising as an AMD sponsored title.

Square Enix's FFXIV has traditionally favored Intel but the increase in 1% lows is significant. 

Note that the 1% lows are likely to be the benchmark loading different scenarios during a 3 minute run which is not the way other benchmarks are done (and not what the benchmark is actually designed to measure).

15 Game Average

10% increase in Average Frames Per Second

6.5% increase in 1% lows

12.5% increase on 0.1% Lows

Result: Success

05-02-25

Testing complete - System Commissioned 05-02-25 @ 21:00